“int* p;” vs “int *p;”
I’ll simply quote Bjarne Stroustrup here:
Is “int* p;” right or is “int *p;” right?
Both are “right” in the sense that both are valid C and C++ and both have exactly the same meaning. As far as the language definitions and the compilers are concerned we could just as well say “int*p;” or “int * p;”
The choice between “int* p;” and “int *p;” is not about right and wrong, but about style and emphasis. C emphasized expressions; declarations were often considered little more than a necessary evil. C++, on the other hand, has a heavy emphasis on types.
A “typical C programmer” writes “int *p;” and explains it “*p is what is the int” emphasizing syntax, and may point to the C (and C++) declaration grammar to argue for the correctness of the style. Indeed, the * binds to the name p in the grammar.
A “typical C++ programmer” writes “int* p;” and explains it “p is a pointer to an int” emphasizing type. Indeed the type of p is int*. I clearly prefer that emphasis and see it as important for using the more advanced parts of C++ well.
The critical confusion comes (only) when people try to declare several pointers with a single declaration:int* p, p1; // probable error: p1 is not an int*
Placing the * closer to the name does not make this kind of error significantly less likely.int *p, p1; // probable error?
Declaring one name per declaration minimizes the problem – in particular when we initialize the variables. People are far less likely to write:int* p = &i; int p1 = p; // error: int initialized by int*
And if they do, the compiler will complain.
Quote from Bjarne Stroustrup’s web page: http://www.stroustrup.com/bs_faq2.html#whitespace.
const char * a; // pointer to constant character
char const * b; // pointer to constant character (same as above)
char * const c; // constant pointer to character
const char * const d; // constant pointer to constant character
char const * const e; // constant pointer to constant character (same as above)
- a is a pointer (a memory address/location) to a constant character. You can’t change that character, but you can set the a pointer to point to another location.
- b is the same as a.
- c is a constant pointer to a non-constant character. That means that you can change the value of the character c points to, but you can’t set c to point to another character(memory location).
- d is a constant pointer to a constant character. That means that you can’t change the value of the pointer(you can’t set the pointer to point somewhere else) AND you can’t change the value of the character it points to.
- e is the same as d.